Quidditch Leipzig Sport wurde an US-amerikanischen Universitäten entwickelt
Vier Bälle und viele Besenstiele – der Sport Quidditch entstammt zwar den Harry Potter-Romanen von J. K. Rowling, hat sich aber längst zu. Rund Menschen aus der ganzen Welt treffen sich an diesem Wochenende in Leipzig zu einem großen Quidditch-Turnier. Der Sport ist von. Looping Lux Leipzig - LSV Südwest Quidditch. Gefällt Mal · 20 Personen sprechen darüber. Wir sind das älteste Quidditchteam in Sachsen! Hier erfährst. Quidditch. Was wie eine neumodische Obstsorte klingt, ist eigentlich Sport. Sport aus sieben Bänden Harry Potter. Sport, der sogar eine. Leipzig - Beim zweiten "Wildlynx-Cup" haben sich an diesem Wochenende über Quidditch-Spieler getroffen. Die aus den Harry.
Leipzig - Beim zweiten "Wildlynx-Cup" haben sich an diesem Wochenende über Quidditch-Spieler getroffen. Die aus den Harry. Vier Bälle und viele Besenstiele – der Sport Quidditch entstammt zwar den Harry Potter-Romanen von J. K. Rowling, hat sich aber längst zu. Rund Menschen aus der ganzen Welt treffen sich an diesem Wochenende in Leipzig zu einem großen Quidditch-Turnier. Der Sport ist von. Awas founded to regulate quidditch in the United States and abroad, a very popular sport amongst college students. All of the balls used in the modern game were now present, organised Paypal Wie Funktioniert played against each other, and vast numbers of people came to watch. One Seeker, one Keeper, two Beaters and three Chasers — each of Alte Klamotten Verkaufen have a specific task. According to David K. The Firebolt later supersedes the Nimbus as the fastest and one of the most expensive racing brooms in existence. Regional and international Quidditch competitions are mentioned throughout the series.
The one missing element was the Golden Snitch. The history of the Snitch was perhaps the most interesting of all the Quidditch balls, and its introduction came as the direct result of a game played in in Kent.
This was over a century on from Goodwin Kneen 's letter to his cousin, and it seems that during this time, the game had acquired a great deal of popularity and organisation, and had altered in its format very little.
It was, however, now routinely attended by large crowds of people who wanted to watch the game. As a nod to the sport of Snidget -hunting, which was also popular at the time, Bragge brought such a bird to the game and released it from its cage.
He told the players that one-hundred and fifty Galleons — a large sum of money, particularly in those times — would be awarded to the player who caught the bird.
This was easier said than done: the Snidget was very fast, very small, and could make sudden changes of direction at high speeds. The considerable challenge posed by the flight patterns of the bird was what made Snidget-hunting so popular in the first place.
What happened at the Quidditch game in question was rather predictable: the players totally ignored the game, and each and every one simply went off in pursuit of the Snidget, which was kept within the arena by the crowd using Repelling Charms.
A witch named Modesty Rabnott , who was also watching the game, took pity on the Snidget and rescued it with a Summoning Charm before rushing away with it hidden inside her robes.
She was caught by a furious Bragge and fined ten Galleons for disrupting the game, but not before she had released the Snidget. This saved the life of this bird, but the connection with Quidditch had been made, and soon a Snidget was being released at every game.
From then, each team had an extra player — originally called the Hunter, later the Seeker — whose sole job was to catch and kill the Snidget, for which one-hundred and fifty points were awarded in memory of the one-hundred and fifty Galleons offered by Bragge in the original game.
The vast popularity of the sport led to quickly declining Snidget numbers, and in the middle of the 14th century it was made a protected species by the Wizards Council, now headed by Elfrida Clagg.
This meant that the bird could no longer be used for Quidditch purposes, and indeed the Modesty Rabnott Snidget Reservation was created in Somerset to safeguard the Snidget's future survival.
Whilst most people looked for a suitable alternative bird to chase, a metal-charmer called Bowman Wright from Godric's Hollow had a different idea: he invented a fake Snidget which he called the Golden Snitch.
His invention was pretty much what was seen on the modern Quidditch pitch : a golden ball with silver wings, the same size and weight as a real Snidget, bewitched to accurately follow its flight patterns.
An additional benefit was that the ball was also charmed to stay within the playing area, removing the need for the continual use of Repelling Charms by the crowd.
The Snitch was approved as a Snidget substitute, the game of Quidditch could continue, and the modern sport as we know it was complete. All of the balls used in the modern game were now present, organised teams played against each other, and vast numbers of people came to watch.
Whilst this may sound exactly like the sport as it came to be, there were still a few modifications to be made in terms of the playing pitch, and this continued to evolve until when the format of modern Quidditch pitches was finalised.
The International Confederation of Wizards' Quidditch Committee was the international body that oversaw the game of Quidditch.
Quidditch pitches were typically in the shape of an oval, five-hundred feet long and one-hundred and eighty feet wide, with a small central circle of approximately two feet in diameter, from which all the balls were released at the start of the game.
At each end there were three hooped goal posts of different heights, surrounded by a scoring area. As Quidditch is an aerial sport, Quidditch pitches usually feature spectator seating at high vantage points, whether in towers such as at Hogwarts or in a fully-encircling platform style such as the British stadium that held the Quidditch World Cup.
The three hooped goal posts were originally barrel-goals in the Sport of Kneen's time. At the time of the introduction of the scoring area, they were replaced by baskets on stilts, but whilst these were practical, they did carry an inherent problem: there was no size restriction on the baskets, which differed dramatically from pitch to pitch.
By , scoring areas had been added at each end of the pitch, and an additional rule in the game, a 'stooging penalty', meant that only one Chaser was allowed in these areas at any given time, as noted in Quintius Umfraville 's book The Noble Sport of Warlocks.
In addition, the size of the baskets themselves had reduced considerably, although there was still a certain amount of variation between pitches.
Regulations were finally introduced in which replaced the baskets with hoops of a fixed size, and the modern Quidditch pitch was complete.
Both these changes caused a considerable amount of controversy, which resulted in riots and threats against the Minister.
Quidditch pitches were built in places where they would not attract Muggle attention. This began in when the wizard Zacharias Mumps emphasised the need for anti-Muggle security while playing the game: " Choose areas of deserted moorland far from Muggle habitations and make sure that you cannot be seen once you take off on your brooms.
Muggle-repelling charms are useful if you are setting up a permanent pitch. It is advisable, too, to play at night. This was amended in , possibly due to growing popularity of the game.
This amendment made the playing of the sport within one-hundred miles of a Muggle town illegal, famously worded as not to play "anywhere near any place where there is the slightest chance a Muggle is watching, or we'll see how well you can play while chained to a dungeon wall.
The International Statute of Wizarding Secrecy of made all Ministries of Magic responsible for the consequences of magical sports in their territories.
The Department of Magical Games and Sports was created for this purpose. Quidditch teams that flouted Ministry guidelines were disbanded.
One such instance was the Banchory Bangers. The game started with the referee releasing all four balls from the central circle.
The Bludgers and Snitch were bewitched to fly off of their own accord, but the Quaffle was thrown into the air by the referee to signal the start of play This is similar to how the games of basketball and Gaelic football, popular Muggle sports, begin by the referee throwing the ball in the air.
Since the lengths of Quidditch games were variable some games could go on for days if the Golden Snitch was not caught the game was not played in periods, although captains could call for a time out.
Teams continued using the same goal posts to score throughout the game. Chasers scored by sending the Quaffle through any of the three goal hoops.
Each goal scored was worth ten points. After a goal was scored, the opposing team's Keeper would throw the Quaffle back into play.
The game only ended when the Golden Snitch was caught, or at the agreement of both team Captains. Catching the Golden Snitch was worth points to the team whose Seeker made the catch.
The Snitch was bewitched to respond to the first witch or wizard to make contact with it, in case there was any dispute regarding which Seeker touched it first.
Despite this, there have been several instances in which the Snitch had been fumbled. The winner of the game was the team with the most points, regardless of who caught the Golden Snitch.
As a result, it was possible, although difficult, to win the game even though the opposing team caught the Snitch, if your team was one hundred and sixty or more points ahead, as was the case of the final match between Ireland and Bulgaria of the Quidditch World Cup.
It was never explained what happened in the event of a tie. The game was played by two teams of seven people three Chasers , two Beaters , one Keeper , and one Seeker and involved four balls a Quaffle , two Bludgers , and a Golden Snitch.
The Keeper guarded the goalposts , while the three Chasers scored goals with the Quaffle by tossing it into one of the opposing team's three goal posts.
The two Beaters kept the Bludgers away from their team and hit the Bludgers towards the opposing team, and the Seeker would catch the Golden Snitch to end the game.
The team whose Seeker caught the Snitch was awarded points, but this did not necessarily mean they would win, as the other team could still have more points after the Snitch was caught.
Before the game could start, every player had to have a few standard things. Each player had to have a Broomstick between his or her legs.
As protection, they had to wear a Quidditch helmet , Goggles , shin, knee and arm guards, and gloves. The different Quidditch positions required different equipment.
Each player had to wear the uniform of their team in an official match, so they could see who is with who.
An uniform consisted of a cape and jersey. Each team's robes had their own colours and either logos or insignia.
They had a special meaning to the team and their fans. The game was played with three types of balls: the Golden Snitch , Quaffle and Bludger.
Kennilworthy Whisp 's book Quidditch Through the Ages , which depicted the history of Quidditch with letters and visuals.
The worldwide popularity and playing of the game of Quidditch was closely monitored and analysed by the International Confederation of Wizards' Quidditch Committee.
In , the British Ministry of Magic set down official rules for the game of Quidditch. An amendment to the rules of Quidditch in determined that if a member of the crowd cast any spell on a player, their team would automatically forfeit the match, whether or not the team ordered or approved of the magic performed.
There were seven hundred Quidditch fouls listed in the Department of Magical Games and Sports records, though the entire list was never made public it was the department's view that some wizards and witches "might get ideas".
There were, however, 11 common fouls, named below names of those to whom the fouls applied in brackets :. During the final of the Quidditch World Cup , all seven hundred fouls were committed.
These naturally included all 11 aforementioned as well as:. Over the centuries, many difficult and entertaining moves were invented by players who constantly pushed themselves and the game as far as they could go.
Among them were:. Gryffindor Hufflepuff Ravenclaw Slytherin. Chudley Cannons. Quidditch was a hugely popular spectator sport.
One hundred thousand fans attended the Quidditch World Cup final. Binoculars and Omnioculars were sometimes used by fans to view matches from the stands.
Fans could buy a wide range of team merchandise including hats, scarves, flags, jerseys , badges and figurines. Fandom may earn an affiliate commission on sales made from links on this page.
Sign In Don't have an account? Start a Wiki. Contents [ show ]. Sobald ein Jäger von einem Klatscher getroffen wurde, muss er den Quaffel fallen lassen und zum eigenen Tor-Ring zurückkehren, um wieder in das Spiel einzusteigen.
In Hogwarts geschieht dies alles auf fliegenden Besen, in Leipzig-Kleinzschocher , wo die Leipziger Luxe trainieren, bleibt man auf dem Boden.
Einen Besenstiel muss trotzdem jeder Spieler zwischen den Beinen halten. Dieser hat einen in eine Socke gesteckten Tennisball an der Hose hängen.
Die Sucher müssen versuchen, diesen zu Fassen zu kriegen. Das besondere dabei: Für den Schnatz gelten keine Regeln, er oder sie darf sich auch vom Spielfeld entfernen oder einen Spieler wegschubsen.
Neben diesen Grundprinzipien gibt es noch eine Menge weiterer Regeln, die das Spiel bestimmen. Der Sport wurde erstmals an amerikanischen Universitäten von den Buchseiten geholt und in ein reales Spiel umgewandelt.
So ist auch Kohler dazu gekommen. Als er noch in Bremen studierte, kam ein Freund aus seinem Austauschsemester in den USA wieder und schlug vor, eine Mannschaft zu gründen.
Als er nach Leipzig umzog, schloss Kohler sich den Looping Lux an. Bei dem Turnier am Wochenende werden die Spieler aus ganz Deutschland gemischt antreten und nicht in ihren üblichen Mannschaften.